Selasa, 18 Oktober 2011
Computer simulation in practical contexts
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Computer simulations are used in a wide variety of practical contexts, such as:
- analysis of air pollutant dispersion using atmospheric dispersion modeling
- design of complex systems such as aircraft and also logistics systems.
- design of Noise barriers to effect roadway noise mitigation
- flight simulators to train pilots
- weather forecasting
- Simulation of other computers is emulation.
- forecasting of prices on financial markets (for example Adaptive Modeler)
- behavior of structures (such as buildings and industrial parts) under stress and other conditions
- design of industrial processes, such as chemical processing plants
- Strategic Management and Organizational Studies
- Reservoir simulation for the petroleum engineering to model the subsurface reservoir
- Process Engineering Simulation tools.
- Robot simulators for the design of robots and robot control algorithms
- Urban Simulation Models that simulate dynamic patterns of urban development and responses to urban land use and transportation policies. See a more detailed article on Urban Environment Simulation.
- Traffic engineering to plan or redesign parts of the street network from single junctions over cities to a national highway network, for transportation system planning, design and operations. See a more detailed article on Simulation in Transportation.
- modeling car crashes to test safety mechanisms in new vehicle models
The reliability and the trust people put in computer simulations depends on the validity of the simulation model, therefore verification and validation are of crucial importance in the development of computer simulations. Another important aspect of computer simulations is that of reproducibility of the results, meaning that a simulation model should not provide a different answer for each execution. Although this might seem obvious, this is a special point of attention in stochastic simulations, where random numbers should actually be semi-random numbers. An exception to reproducibility are human in the loop simulations such as flight simulations and computer games. Here a human is part of the simulation and thus influences the outcome in a way that is hard, if not impossible, to reproduce exactly.
Vehicle manufacturers make use of computer simulation to test safety features in new designs. By building a copy of the car in a physics simulation environment, they can save the hundreds of thousands of dollars that would otherwise be required to build a unique prototype and test it. Engineers can step through the simulation milliseconds at a time to determine the exact stresses being put upon each section of the prototype.[7]
Computer graphics can be used to display the results of a computer simulation. Animations can be used to experience a simulation in real-time e.g. in training simulations. In some cases animations may also be useful in faster than real-time or even slower than real-time modes. For example, faster than real-time animations can be useful in visualizing the buildup of queues in the simulation of humans evacuating a building. Furthermore, simulation results are often aggregated into static images using various ways of scientific visualization.
In debugging, simulating a program execution under test (rather than executing natively) can detect far more errors than the hardware itself can detect and, at the same time, log useful debugging information such as instruction trace, memory alterations and instruction counts. This technique can also detect buffer overflow and similar "hard to detect" errors as well as produce performance information and tuning data.
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